Remote Graphic design Jobs · Unreal Engine

Job listings

$152,000–$198,000/yr
Global Unlimited PTO

  • Create stunning 2D and 3D visual effects using Unreal Engine to enhance game characters, environments, and props.
  • Collaborate with Creative Director and Art Directors to shape VFX direction that supports game feel and mechanics.
  • Build and improve VFX workflows and tools, ensuring high-quality stylized effects and reusable systems.

Believer is a global games company with developers all over the world, headquartered in Los Angeles, California. They have built a world-class team of game-makers bursting with creativity, balancing candor with compassion.

  • Work with design teams to ensure UI feedback aligns with game vision.
  • Define UX standards for menus, typography, layouts, and accessibility.
  • Implement UI prototypes and integrate accessibility best practices.

The Gearbox Entertainment Company creates award-winning video games like Borderlands and Tiny Tina's Wonderlands. The company has a world-class team of industry veterans headquartered in Frisco, Texas, and is part of 2K and Take-Two Interactive.

Canada 4w PTO

  • Create and deliver playable levels that align with artistic direction, level design requirements, and established quality standards.
  • Build world geometry, level composition, modular environments, and initial/proxy materials in Unreal Engine.
  • Collaborate with multiple disciplines to solve artistic and technical challenges.

They create high-quality AAA game environments. They offer a fully remote work environment with a global team of passionate creative professionals.

Canada 4w PTO

  • Create high-quality lighting schemes for scenes, levels, and cinematics in Unreal Engine, ensuring alignment with artistic direction and narrative goals.
  • Collaborate with leads and cross-disciplinary teams to integrate lighting, maintain visual quality, and meet performance requirements.
  • Participate in reviews, implement feedback, and contribute to R&D to improve lighting pipelines and workflows.

People Can Fly is an independent AAA game development studio known for shooter titles like Painkiller and Gears of War: Judgment. With hundreds of employees worldwide, they foster a creative and collaborative culture focused on pushing boundaries in Unreal Engine development.